As the Lead 2D Character Artist on Evercore Heroes, I got to work with the game design team to create appealing, fun and iconic characters - I was the primary concept artist for just under 20 characters, working closely with 3D, animation, and product to create the best heroes possible within the restrictions of our small team. I was also involved in a majority of the early visual development, establishing the early look of the people and places in the world of Evercore. In addition to this, I also spearheaded the style for our marketing art based on stakeholder direction, and had the pleasure of creating a lot of our key pieces.
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